Arts New Orleans organizes a series of artist training workshops geared towards local and regional artists producing works using light, technology, and interactivity. Recommended attendees include (but are not limited to) artists working in video-mapping technologies, digital sculptures, interactive installations, and temporary light-based public art.

2022 Featured Workshop

LUNA Studio – Lighted Style

Artist Training Workshop with Kate Hartman

This workshop was supported by The Selley Foundation

Arts New Orleans’ latest LUNA Studio artist training workshop was intended to support and enhance artists awareness of and capabilities to create lighted wearable artworks. This free workshop was created in conjunction with LUNA Fête’s 2022 Theme: Wild Creation, a celebration of New Orleans’ culture & costumery and will provide artists with tools and techniques to bring their vision for lighted wearable works to life.

Sessions were led by Kate Hartman an artist, technologist, and educator whose work spans the fields of physical computing, wearable electronics, and conceptual art. Her work has been exhibited internationally and featured by the New York Times, BBC, CBC, NPR, in books such as “Fashionable Technology” and “Art Science Now”. She was a speaker at TED 2011 and her work is included in the permanent collection of the Museum of Modern Art in New York. Hartman is based in Toronto at OCAD University where she is the Associate Professor of Wearable & Mobile Technology and Director of the Social Body Lab. She is also the director of ITP Camp, a summer program at ITP/NYU.

Introduction to Interactive Lighting for Wearables

Part 1: Overview of Lighting in Wearable Electronics (lecture & discussion with slides)

· Examples of Wearable Electronics Projects

· Lighting Options and Approaches in Costume & Fashion

Part 2: Creating Lighted Wearable Works (hands-on)

· LED Basics: Fairy Lights and How They Work

· Controlling LEDs with Code: Intro to Circuit Playground Express

· Sensor Options: Enabling LEDs to React to Sound, Light, or Motion

· Intro to Multicolor LEDs (Neopixels)

Following successful completion of this workshop, participating artists will be eligible to apply for a stipend to bring a lighted designs to life for LUNA Fête 2022.

Past LUNA Studio workshops include:

Introduction to Light-Based Art & Projection Mapping

This class provides an introduction to LUNA Fête style artworks along with an overview of digital media arts and projection mapping. Classes included a demonstration of Mad Mapper software and in-class tutorials to assist students in beginning projection mapping practices and execution.

Max: Tools for Sound, Graphics, and Interactivity Max is a visual programming language for music and multimedia developed by San Francisco-based software company Cycling ’74. During its history, it has been used by composers, performers, software

designers, researchers, and artists to create recordings, performances, and installations. Class covered basis interactive programming for installations.

Arduino & LED Workshops Learn about Arduino and LED Applications for mixed media and sculptural work and explore possibilities in art creation. Arduino is an open-source electronics platform based on easy-to-use hardware and software. It is intended for anyone making interactive projects. Arduino senses the environment by receiving inputs from many sensors and affects its surroundings by controlling lights, motors, and other actuators. This class will provide tutorials in designing and activating LED lights as both an accent and interactive feature of art installations.

For more information on future LUNA Studio workshops email: Lindsay@artsneworleans.org

2023 Artist Training Workshops to be announced soon.

Introduction to Light-Based Art & Projection Mapping

This class provides an introduction to LUNA Fête style artworks along with an overview of digital media arts and projection mapping. Classes included a demonstration of Mad Mapper software and in-class tutorials to assist students in beginning projection mapping practices and execution.

Max: Tools for Sound, Graphics, and Interactivity 

Max is a visual programming language for music and multimedia developed by San Francisco-based software company Cycling ’74.  During its history, it has been used by composers, performers, software designers, researchers, and artists to create recordings, performances, and installations. Class covered basis interactive programming for installations.

Arduino & LED Workshops 

Learn about Arduino and LED Applications for mixed media and sculptural work and explore possibilities in art creation. Arduino is an open-source electronics platform based on easy-to-use hardware and software. It is intended for anyone making interactive projects. Arduino senses the environment by receiving inputs from many sensors and affects its surroundings by controlling lights, motors, and other actuators. This class will provide tutorials in designing and activating LED lights as both an accent and interactive feature of art installations.